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Normalforge

Normal maps and PBR textures in your browser

Seamless and tileable textures

A texture that repeats has to join at its edges. These tools generate patterns that tile by construction, fix the seams of a photo with four different methods, build a normal map that tiles with its texture, and measure any texture with a seam ratio: the step across the wrap edge divided by the ordinary step between neighbouring pixels, where about 1 or below means the join is invisible.

Tools in this group

Make Texture SeamlessFix the visible seams of a texture so it repeats cleanly, and see the seam ratio drop.
Seamless Normal Map GeneratorTurn any texture into a normal map that tiles: the image is made seamless first and the normal map is computed across the wrap edge.
Seamless Texture GeneratorGenerate a texture that tiles perfectly, from noise or a pattern, with a height map and normal map to match.
Tileable Texture TesterRepeat a texture in a grid and measure whether its edges join without a seam.